Talk:How to build the SDK on Windows

From modwiki

Jump to: navigation, search

Notes for Revision

Just making notes for a rewrite because these steps didn't work for me this time. *sigh*

  • Installed the SDK
  • Installed the Microsoft Platform SDK
    Image:microsoft-platform-sdk-setup-wizard.png
  • Installed Visual C++ 2005 Express Edition (just the main component)
  • Downloaded the .zip file from http://banditsteals.ba.funpic.de/d3files/
  • Extracted make.exe, touch.exe and the doom3_source contents from the zip into the mod source sub-folder, overwriting the src already in there. Didn't use the project files; are they needed?
  • Had to run
    "C:\Program Files\Microsoft Visual Studio 8\Common7\Tools\vsvars32.bat"
    from the command-line right before running
    make -f idlib.mak
    and then
    make -f gamex86.mak
  • .DLL compiled and tested by copying into main mod directory after renaming all gameXX.pk4 files to gameXX.pk4.disabled in /base
  • Don't seem to need touch.exe from the .zip
  • PATH changes from vsvars32.bat don't keep.

Hemebond 09:56, 17 February 2007 (CET)

Personal tools
Main