Talk:How to build the SDK on Windows
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Notes for Revision
Just making notes for a rewrite because these steps didn't work for me this time. *sigh*
- Installed the SDK
- Installed the Microsoft Platform SDK
- Installed Visual C++ 2005 Express Edition (just the main component)
- Downloaded the .zip file from http://banditsteals.ba.funpic.de/d3files/
- Extracted make.exe, touch.exe and the doom3_source contents from the zip into the mod source sub-folder, overwriting the src already in there. Didn't use the project files; are they needed?
- Had to run
"C:\Program Files\Microsoft Visual Studio 8\Common7\Tools\vsvars32.bat"
from the command-line right before runningmake -f idlib.mak
and thenmake -f gamex86.mak
- .DLL compiled and tested by copying into main mod directory after renaming all gameXX.pk4 files to gameXX.pk4.disabled in /base
- Don't seem to need touch.exe from the .zip
- PATH changes from vsvars32.bat don't keep.
Hemebond 09:56, 17 February 2007 (CET)

