StopSound (script event)
From modwiki
Description
Stops a specific sound shader on the channel.
Usage
In your script type...
void stopSound( float channel, float netSync )
Parameters
- [channel] - The channel to stop sound on.
- [netSync] - Whether this stop occurs across the network or not.
Examples
$my_entity.stopSound(1,1);
Notes
This script event does not return any values.

