StopEffect (script event)
From modwiki
The information on this page is specific to Quake 4.Description
Stops an ongoing effect.
Usage
In your script type...
void stopEffect( string effectName )
Parameters
- [effectName] - Name of effect to stop.
Examples
$my_entity.stopEffect( "fire64" );
Notes
This script event does not return any values. See the PlayEffect event.

