StartSound (script event)
From modwiki
Description
Plays the sound specified by the snd_* key/value pair on the channel and returns the length of the sound.
Usage
In your script type...
float startSound( string sound, float channel, float netSync )
Parameters
- [sound] - The sound to play from this entity.
- [channel] - The channel to play this sound on.
- [netSync] - Whether to play this sound across the network or not.
Examples
$my_entity.startSound("campbell_fs", 1, 1);
Notes
This script event does not return any values.
This is the preferred method for playing sounds on an entity since it ensures that the sound is precached.

