SetSpawnVector (script event)
From modwiki
The information on this page is specific to Quake 4.Description
Usage
In your script type...
void setSpawnVector( string key, vector vec )
Parameters
- [key] - Name of key that accepts a vector.
- [vec] - vector information.
Examples
$my_entity.setSpawnVector( "angle", '0 0 90' );
Notes
This script event does not return any values.

