PlayWorldEffect (script event)
From modwiki
The information on this page is specific to Quake 4.Description
Plays an effect.
Usage
In your script type...
void playWorldEffect( string effectName, vector org, vector angle )
Parameters
- [effectName] - Name of effect to play.
- [org] - Origin where the effect will appear.
- [angle] - Direction of the effect.
Examples
sys.playWorldEffect( "fire64", '0 0 90', '0 90 0' );
Notes
This script event does not return any values. Effect name is an actual string, not a dictionary entry. Make sure to precache the effect. Also note that these can't loop.

