IsA (script event)
From modwiki
The information on this page is specific to Quake 4.Description
Determines if an entity is of a certain type.
Usage
In your script type...
float isA( string className )
Parameters
- [className] - Type of entity you're comparing to.
Examples
$my_entity.isA( "info_player_start" );
Notes
Returns 0 if false, 1 if true.

