CacheSoundShader (script event)
From modwiki
Description
Ensure the specified sound shader is loaded by the system. Prevents cache hits when playing sound shaders.
Usage
In your script type...
void cacheSoundShader( string shaderName )
Parameters
- [shaderName] - The name of the sound shader to cache.
Examples
sys.cacheSoundShader ("broken_plat_2_5s");
Notes
This script event does not return any values.

