ApplyImpulse (script event)

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Image:Q4square_bg.png The information on this page is specific to Quake 4.

Description

Applies an impulse to the current entity.

Usage

In your script type...

void applyImpulse( entity source, vector point, vector impulse )

Parameters

  • [source] -
  • [point] -
  • [impulse] -

Examples

$my_entity.applyImpulse( $my_entity2, '0 0 90', '0 90 0' );

Notes

This script event does not return any values.


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