Ai attackcone (entity)
From modwiki
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Description
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Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
| KEY | DESCRIPTION |
|---|---|
| angle | Description not available. |
| anim | Animation prefix for attack type |
| bind | Description not available. |
| bindOrientated | Description not available. |
| bindToBody | Description not available. |
| bindToJoint | Description not available. |
| bindanim | Description not available. |
| cameraTarget | Description not available. |
| cinematic | Description not available. |
| classname | Description not available. |
| clipmodel | Description not available. |
| cone | Description not available. |
| cylinder | Description not available. |
| editor_color | Description not available. |
| editor_combatnode | Description not available. |
| editor_copy1 | Description not available. |
| editor_copy2 | Description not available. |
| editor_copy3 | Description not available. |
| editor_copy4 | Description not available. |
| editor_copy5 | Description not available. |
| editor_maxs | Description not available. |
| editor_mins | Description not available. |
| editor_usage | |
| editor_var XXXX | Description not available. |
| fov | Angle width of the cone |
| guiTarget | Description not available. |
| health | Description not available. |
| height | Description not available. |
| hide | Description not available. |
| max | Maximum distance player can be from node |
| max_wait | Maximum amount of time to wait between attacks |
| maxs | Description not available. |
| min | Minimum distance player can be from node |
| min_wait | Minimum amount of time to wait between attacks |
| mins | Description not available. |
| model | Description not available. |
| name | Description not available. |
| networkSync | Description not available. |
| neverDormant | Description not available. |
| noGrab | Description not available. |
| noclipmodel | Description not available. |
| num_shots | Max number of shots to fire per attack |
| offset | Vector amount to offset cone from origin of entity |
| origin | Description not available. |
| rotation | Description not available. |
| scriptobject | Description not available. |
| size | Description not available. |
| skin_xray | Description not available. |
| slowmo | Description not available. |
| solidForTeam | Description not available. |
| spawnclass | Description not available. |
| target | Description not available. |
| use_once | When set, node is disabled after it's used. |
| wait_anim | Description not available. |
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Inheritance
This entity is derived from the following:
- idEntity
- idCombatNode
- ai_attackcone
- idCombatNode
Note: Entries marked in italics are classes defined in the SDK.
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Notes
Notes not available.

